Call of Duty: Warzone has already received the first content planned in its future unification with Vanguard, the main delivery that will debut next November 5 on PS5, PS4, Xbox Series X | S, Xbox One and PC. The battle royale expands the Season 6 Battle Pass with new World War II cosmetics and weapons at no additional cost.
Some users will have already received special projects from the STG y M1 Garand. However, its progression method and accessories are quite different from the current system. This preview brings with it some special elements that cover certain mechanics that will arrive with Call of Duty: Vanguard.
Progression method and accessories
Since October 12, two weapons from the Second World War have been available in the Warzone arsenal. As you reach the Battle Pass levels corresponding to their weapon projects, you will unlock the ability to use them in any of their game modes. The restriction starts from the basic model, that is, you will not be able to customize them at this time, just play with the pair of special projects per model.
During all your games you will level up and unlock new accessories. These progress will be saved both on your Activision profile and on the platform you play on. For example: if you raise the STG to the last level, once you make the jump to Call of Duty: Vanguard or its integration into the battle royale, you will depart from there. You will not have to scale it again from the beginning.
How do the weapons of the new installment fit into the extensive arsenal of Call of Duty: Warzone? As we saw in its public beta, the Vanguard models will have a greater number of accessory slots. Projects offered they have between seven and ten accessories, a new limit never seen since its arrival in March 2020.
This new limit is part of the “Fundamental changes” of its integration into free to play sometime later this year. From Raven Software they share that there may be some fear that these weapons are exceeded in power, but they point out that weapons with five accessories are also just as effective. Think versatility over power. Having ten accessories can help a weapon to fit a particular role in combat or make it more complete, but a weapon with five accessories could go head-to-head with it, ”they explain.
Source: Call of Duty Blog
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